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Friday, April 12, 2013

Chapter 19: Point, Selecting, and Direct Manipulation



This chapter talks about pointing devices such as the mouse, the actions associated with it. It then goes into the technical aspects of how mouses are built.

Posted by Emily Tso at 1:46 PM
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Blog Archive

  • ▼  2013 (20)
    • ▼  April (20)
      • Chapter 26: Designing for Different Needs
      • Chapter 25: Errors, Alerts, and Confirmation
      • Chapter 24: Dialogs
      • Chapter 22: Menus
      • Chapter 21: Controls
      • Chapter 19: Point, Selecting, and Direct Manipulation
      • Chapter 14: Visual Interface Design
      • Chapter 13: Metaphors, Idioms, and Affordances
      • Chapter 12: Designing Good Behaviour
      • Chapter 11: Eliminating Excise
      • Chapter 10: Orchestration and Flow
      • Chapter 9: Platform and Posture
      • Chapter 8: Synthesizing Good Design: Principles an...
      • Chapter 7: From Requirements to Design: The Framew...
      • Chapter 6: The Foundations of Design: Scenarios an...
      • Chapter 5: Modeling Users: Personas and Goals
      • Chapter 4: Understanding Users: Qualitative Research
      • Chapter 3: Beginners, Experts, and Intermediates
      • Chapter 2: Implementation Models and Mental Models
      • Chapter 1: Goal-Directed Design

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